Resumé
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Announced Titles
Completely Stretchy and Uncomfortably Sticky - Tech Artist
Dune Awakening - Tech Artist
Red Dead Redemption (Switch/PS4 port) - Environment Artist
Prison Architect - Tech Artist
Minecraft Dungeons: Echoing Void - Tech Artist / Tech Designer
Minecraft Dungeons: Howling Peaks - Tech Artist/ Tech Designer
Minecraft Dungeons: Jungle Awakens - Environment Artist
Minecraft Dungeons: Creeping Winter - Environment Artist
Vertigo Racing - Freelance 3D Artist
Mantis Burn Racing - Freelance 3D Artist
Vertigo Racing - Freelance 3D Artist
This Is Pool - 3D Artist
Minecraft Dungeons - 3D Artist / Tech Artist
Skills
Real-time assets creation (High and low poly modeling, PBR
texturing, UV Mapping, in-engine implementation)
Shader creation - Expert
Blueprints - Advanced
VFX creation - Intermediate
Animation - Intermediate
Rigging - Intermediate
Skilled communicator across disciplines
Intermediate level and quest design knowledge
A good understanding of systems used by Production (Agile,
Waterfall)
Passion for video games
Software knowledge
Autodesk Maya - Expert level
Autodesk 3ds Max - Advanced level
Blender - Basic
Zbrush - Intermediate
Houdini - Basic
Adobe Photoshop - Advanced
Substance Painter - Intermediate
Substance Designer - Intermediate
Unreal Engine - Advanced
Unity - Advanced
Marmoset Toolbag
Source Control
Perforce
GitUI
SVN
Plastic SCM
Current location
Timisoara, Romania