Project Kusanagi is an action-adventure game I'm working on as a solo dev. The game can be described as a fast-paced action-adventure game set in a megacity setting inspired by 80's and 90's sci fi anime.
Assets:Incline elevator asset created for initial art direction exploration



Building Procedural generation
Tech AnimationSince the setting is a layered megacity with a lot of verticality, I'm working on a custom locomotion system to allow for easy traversal across complex gemoetry in an urban setting. All footage is prototype level logic, as I'm currently building the base systems to help in the creation of level design.
Custom logic for detecting and walking on beams. Early dev footage.
Copyright Adrian Ionescu